One-Shot Samples

One-Shot samples are wonderful like precious metals to fashion together into form. Song form.

Potentially these evolve into forms of beauty, adornment, functionality… driving rhythms … atmospheric interesting mellowness … and so forth.

One-Shot samples sometimes have a unique character belonging just to that single sound.

Alternatively, the musical value to be found within a one-shot’s presence as part of a sequence is found via their melodic, textural, or harmonic interactivity with another sound, or collection of sounds. Contrasting perhaps. Complementing, maybe completing a phrase that the other sound began.

Inspiration happens when it does. The producer, searching for that special something, then wondering how to make that special something continue for a musical reason, evolve with a harmonic integrity no matter how subtly implied. Drum kit samples have the potential to imply melody and conversation in their sequenced motifs and ruffs.

Length and Envelope Edited Variations

One-Shot samples may easily be edited by the user in their sampler application, however sometimes it is nice to have immediate access to different emphasis and length of sound, the way a musician uses dynamics and silence or lowerred volume, perhaps an intentionally adjusted brighter or darker or thinner “tone” to the note they are playing.

This variation can be as important and expressive as the option of including a subtle “shuffle” or “swing” parameter to the 16th notes (such as in the Funky Techno genre)or the 8th notes (slightly more-often used in the Hip Hop genre).

If there are a couple more edited versions of the one-shot sample, the first adjustment is often in the length. So, in the naming, there will be a suffix of “long”, “med”, or “short”, before the .wav file format completion of the name.

If there is a “pitch ramp” in the sound, most often heard or observed in the waveform of a bassdrum or a tom-drum, that means if the one-shot sample is edited with a cut then a quick, unnoticeable fade-out … well then the “pitch ramp” of the one-shot sample might not get time to return to a lower pitch. And so essentially this editing results in a perceptibly higher-in-frequency sound. It might then sound “out of tune” with the rest of the instrumentation if the other drums or synths or guitars were tuned to the “perceived base tone-pitch” of the “long” bassdrum sample, for example.

Rather than simply ignore this phenomenon, TuneSong samples that have a pitch ramp and also are designed as a collection of longer and shorter options of the sound, allowing for greater range of dynamics, will actually be slightly re-tuned where possible, on the shorter samples, usually, so they sound “in tune” with the longer version of the “more complete” one-shot sample containing the aforementioned phenomenon of a “pitch ramp”.

Volume

Just to note, we will usually try and keep the volume of each sample between “-1db” and “-3db” - this gives the sample a decent amount of audible clarity and resolution, whilst allowing for some boost by the interested producer.

Thus, an effect may be applied to the sample in their own production without any digital distortion,.

If they intend on a noticeable amount of volume boost via some kind of amp-modelling effect … then perhaps they could think about the concept of “gain-staging” and if necessary, reducing the individual single-sound sample’s “gain volume” at the start of the “gain-staging chain” (conceptually) so that if their amp-modelling effecting is pushing things tip in decibels along with a type of overdrive, then the signal is going to be safe from “digital clipping” at any place along the gain-staging pathway.

Format

Two formats are in the .zip download for each TuneSong sample one-shot:

1: 44100hz at 24bit resolution for usual sampler requirements..

2: 48000hz at 16bit for the Roland SP-404 and mkII model requirements.

Potential Future Content Creation Ambition: “Loop as a Single-Sounds Collection”

This is a concept we have that may or may not be useful. It could be fun. It could be a bunch of editing work for no real purpose. Only time will tell.

Why do this? Creativity options for the interested producer.